GameMaker:Game Options
From GMG Manual
When starting a new game project or selecting Game Options from the Go Menu, the following options are available to customize the way your game functions:
- Frame Picture
- Places a black border around the graphic area.
- Frame Text
- Places a black border around the text area.
- Card Names in Window Title
- Causes the name of the card to appear in the game window's title bar.
- Disable Options Above in Card #1
- Causes the options above to only take effect on cards 2 and above.
- Use Minimal File Menu
- Disables the New, Open, and Save commands, only allowing the player to choose the Quit command. Useful when you don't want the player to be able to save their progress and undo their mistakes whenever they want.
- Use Status Bar
- Enables the Status Bar. Under Bar options:
- Bar Name - Name of the status bar, for example, Health
- Max Bar Value - Number that equals a filled bar, from 1-100.
- Choose up to 3 Cards to be used when the bar is Empty | Full | Neither - Allows you to make the player automatically go to a certain card, such as a GAME OVER screen, if the specified conditions are met.
- Enables the Status Bar. Under Bar options:
- Use Counter named:
- Enables the counter.
- Hide Desktop
- Causes the desktop around the game to be obscured.
- Large game window
- Enables or disables a larger game window format.
- Default card layout (only available when starting a new project)
- Chooses the default card format for cards that have yet to be used. Any card can be changed later to fit the needs of the game.
- Window Style
- Chooses the style of game window.
- Center Window | Window at Top
- Places the window in the center or along the top of the screen. The player can freely move it, however.
